Rust collections and strings


Release date:2023-11-10 Update date:2023-11-10 Editor:admin View counts:209

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Rust collections and strings

Collection is the most common form of data storage in data structures. Rust standard library provides a wealth of collection types to help developers deal with the operation of data structures.

Vector

Vector is a single data structure that stores multiple values, which stores values of the same type in memory linearly.

The vector is a linear table and is represented as Vec < T > in Rust.

Vectors are used in a way similar to lists (List), in which we can create vectors of a specified type:

let vector: Vec<i32> = Vec::new(); // Create an empty vector of type i32
let vector = vec![1, 2, 4, 8];     // Creating vectors through arrays

We often use append operations when we use linear tables, but append and stack push the operation is essentially the same, so the vector is only``push`` method to append a single element:

Example

fn main() {
    let mut vector = vec![1, 2, 4, 8];
    vector.push(16);
    vector.push(32);
    vector.push(64);
    println!("{:?}", vector);
}

Running result:

[1, 2, 4, 8, 16, 32, 64]

append method is used to splice one vector to the tail of another:

Example

fn main() {
    let mut v1: Vec<i32> = vec![1, 2, 4, 8];
    let mut v2: Vec<i32> = vec![16, 32, 64];
    v1.append(&mut v2);
    println!("{:?}", v1);
}

Running result:

[1, 2, 4, 8, 16, 32, 64]

get method is used to extract the value from the vector:

Example

fn main() {
    let mut v = vec![1, 2, 4, 8];
    println!("{}", match v.get(0) {
        Some(value) => value.to_string(),
        None => "None".to_string()
    });
}

Running result:

1

Because the length of the vector cannot be logically inferred, and the get method cannot guarantee a certain value, so get the return value of the method is Option enumerated class, may be empty.

This is a safe way to get a value, but it is a bit troublesome to write. If you can guarantee that the subscript of the value will not exceed the range of the vector subscript, you can also use the array value syntax:

Example

fn main() {
    let v = vec![1, 2, 4, 8];
    println!("{}", v[1]);
}

Running result:

2

But if we try to get v[4] , then the vector returns an error

Ergodic vector:

Example

fn main() {
    let v = vec![100, 32, 57];
    for i in &v {
            println!("{}", i);
    }
}

Running result:

100
32
57

If you need to change the value of a variable during traversal:

Example

fn main() {
    let mut v = vec![100, 32, 57];
    for i in &mut v {
        *i += 50;
    }
}

String

String classes have been used a lot so far in this chapter, so there are many methods that readers are familiar with. This chapter mainly introduces the method of string and UTF-8 nature.

Create a new string:

let string = String::new();

Convert the underlying type to a string:

let one = 1.to_string();         // Integer to string
let float = 1.3.to_string();     // Floating point number to string
let slice = "slice".to_string(); // String Slice to String

Include UTF-8 string of characters:

let hello = String::from("السلام عليكم");
let hello = String::from("Dobrý den");
let hello = String::from("Hello");
let hello = String::from("שָׁלוֹם");
let hello = String::from("नमस्ते");
let hello = String::from("こんにちは");
let hello = String::from("안녕하세요");
let hello = String::from("hello");
let hello = String::from("Olá");
let hello = String::from("Здравствуйте");
let hello = String::from("Hola");

Append string:

let mut s = String::from("run");
s.push_str("oob"); // Append String Slice
s.push('!');       // Append characters

Concatenate strings with a + sign:

let s1 = String::from("Hello, ");
let s2 = String::from("world!");
let s3 = s1 + &s2;

This syntax can also contain string slices:

let s1 = String::from("tic");
let s2 = String::from("tac");
let s3 = String::from("toe");

let s = s1 + "-" + &s2 + "-" + &s3;

Use format! macros:

let s1 = String::from("tic");
let s2 = String::from("tac");
let s3 = String::from("toe");

let s = format!("{}-{}-{}", s1, s2, s3);

String length:

let s = "hello";
let len = s.len();

Here the value of len is 5.

let s = "hello";
let len = s.len();

Here len value is 6. Because Chinese is UTF-8 encoded, each character is 3 bytes long, so the length is 6. But it is supported in Rust UTF-8 character object, so if you want to count the number of characters, you can first take the string as a character collection:

let s = "hello";
let len = s.chars().count();

Here len is 7 because there are 7 characters in one The speed of statistical characters is much slower than the length of statistical data.

Traversal string:

Example

fn main() {
    let s = String::from("hello(Chinese)");
    for c in s.chars() {
        println!("{}", c);
    }
}

Running result:

h
e
l
l
o
Chinese

Take a single character from a string:

Example

fn main() {
    let s = String::from("EN Chinese");
    let a = s.chars().nth(2);
    println!("{:?}", a);
}

Running result:

Some

Note: nth function is a way to extract a value from an iterator, so please don’t use it like this in traversal! Because UTF-8 the length ofeach character is not necessarily equal!

To intercept a string string:

Example

fn main() {
    let s = String::from("EN Chinese");
    let sub = &s[0..2];
    println!("{}", sub);
}

Running result:

EN

But please note that it is possible to dismember a UTF-8 characters! That would lead to an error:

Example

fn main() {
    let s = String::from("EN Chinese");
    let sub = &s[0..3];
    println!("{}", sub);
}

Running result:

thread 'main' panicked at 'byte index 3 is not a char boundary; it is inside (bytes 2..5) of `EN Chinese`', src\libcore\str\mod.rs:2069:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace.

Mapping table

Mapping tables exist widely in other languages. Among them, the most common application is key hash mapping table (Hash Map).

Create a new hash value mapping table:

Example

use std::collections::HashMap;
fn main() {
    let mut map = HashMap::new();
    map.insert("color", "red");
    map.insert("size", "10 m^2");
    println!("{}", map.get("color").unwrap());
}

Note: generics for hash tables are not declared here because of Rust’s automatic type determination mechanism.

Running result:

red

insert Methods and get method is the two most commonly used methodsfor mapping tables.

The mapping table supports iterators:

Example

use std::collections::HashMap;
fn main() {
    let mut map = HashMap::new();
    map.insert("color", "red");
    map.insert("size", "10 m^2");
    for p in map.iter() {
        println!("{:?}", p);
    }
}

Running result:

("color", "red")
("size", "10 m^2")

Iteration elements are tuples that represent key-value pairs.

Rust’s mapping table is a very convenient data structure when using the insert method to add a new key-value pair, if the same key already exists, the corresponding value is directly overwritten. If you want to “insert safely”, that is, the insert action is performed only when you confirm that a key does not currently exist, you can do this:

map.entry("color").or_insert("red");

This sentence means that if there is no key for "color" , add it and set the value to "red" otherwise, it will be skipped

If you want to change the corresponding value directly if you have determined that there is a key, there is a faster way:

Example

use std::collections::HashMap;
fn main() {
    let mut map = HashMap::new();
    map.insert(1, "a");

    if let Some(x) = map.get_mut(&1) {
        *x = "b";
    }
}

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